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# CHAPTER NINETEEN:
Operation Orpheus

Zhaarnak hadn't been present for Murakuma's arrival. He'd been back in AP-4 at the time, reviewing the battle damage repairs. But since then, he'd returned to Bug-10, as they were calling it in accordance with the system of designation Seventh Fleet's astrographic specialists had devised for the new systems that Operation Retribution had uncovered. Now the three of them were relaxing in Prescott's quarters.

"Well," said their host, whose family tradition reached back to the wet navies of pre-space Old Terra, "I believe the sun is over the yardarm."

Zhaarnak gave the chopped-off growl that answered to a human snort. Murakuma suspected he'd heard the expression once or twice.

"Which sun?" he inquired, with a gesture that encompassed the binary star system outside Riva y Silva's hull. The monitor flagship, not surprisingly given the nature of Seventh Fleet's composition, had the latest version of the Alliance's translation software. The electronically produced voice in Murakuma's earbug still lacked the ability of a human translator to interpret the finer nuances of the Tongue of Tongues, but it was far better than any of the others she'd encountered. It actually recognized and indicated the Tabby's amusement, but she noticed that that amusement didn't stop him from accepting a drink. She was a bit surprised by his choice of beverage, however. The Khanate had long been a major export market for the region of North America still known as Kentucky, but Lord Telmasa apparently preferred vodka.

She sipped her own Irish and studied Prescott. She'd heard of his reaction to his brother's death, and she'd half expected to find a congealed-lava sculpture of a human soul. Of course, she told herself, I never really knew him before Andrew's death—barely met him, in fact. And he's had time to get over it. . . .

And yet, she felt she could sense something of what lay behind the stories she'd heard. It wasn't that his affability was a mere façade. It was perfectly sincere—as far as it went. But now it enclosed something that hadn't been there before. She still hadn't seen him under circumstances calculated to summon that something up. And yet . . . I remember laughing out loud the first time I heard someone compare him to Ivan Antonov. The mental image was just too droll. But now I wonder.

Her eyes wandered to the private work area that abutted on Prescott's living quarters. Even in this day of reactionless drives, and even for full admirals, space vessels were penurious of personal elbowroom. The desktop computer terminal was too small to incorporate its own holo display, for example. But the warp network lent itself to two-dimensional representation, and the flat liquid-crystal display screen showed a pattern Murakuma recognized—for the most part.

"I see you've got your computer trained to show the new designations you've assigned to the systems out here."

"Yes." Prescott stepped over to join her. "We have to do something to keep them straight."

The systems of the warp chain between AP-5 and Home Hive One—Prescott's "high road"—and the ones disclosed by RD2 probes through the warp points no Allied task force had yet to transit had each been dubbed "Bug" followed by some arbitrarily assigned number. The display showed everything from Zephrain to AP-5, and Murakuma saw that the red giant system through which she'd passed between Home Hive Three and Home Hive One was now Bug-04. She also noted that the system into which the enemy survivors had fled from Bug-10, and where they presumably still lurked, was Bug-11. Bug-12 lay between here and Franos, and beyond Franos was Bug-14. Other such designations were appended to the various systems connected with Home Hives One and Three. And yet . . .

She pointed at three red dots, one of them connected to Home Hive Three by the string-lights of warp lines and the other two similarly linked to Home Hive One.

"You haven't gotten around to assigning designations to those?"

"Oh, those." Murakuma had no difficulty recognizing Prescott's eagerness to spring a surprise. What she wasn't in a position to recognize was how unusual that eagerness had become since his brother's death.

"Well, we've learned something new about the systems, which suggests they need something more distinctive," he said, and paused significantly. But Murakuma declined to rise to the bait, and he resumed before the pause could lengthen. "First of all, we sent RD2s through Bug-04's third warp point—the one other than those you used to enter and leave the system. It turned out to lead to this system."

He indicated the unnamed red dot already connected to Home Hive Three. Another red string-light appeared between it and Bug-04, and the three dots formed the points of a triangle.

"Hmmm. Interesting," Murakuma allowed. "But—"

"At the same time," Prescott overrode her, "we decided to launch a raid—a reconnaissance in force—from Home Hive One. Our RD2s had determined that one of the two unexplored systems connected with it was heavily defended, but that the other one had nothing but a screening force of their slow picket cruisers." He pointed at the middle dot of the three. "So our raiding force was able to get loose in the system, do a little quick-and-dirty surveying, and fire RD2s through the two warp points they turned up. And where do you suppose those warp lines led?"

The impression of pulling a rabbit from a hat was unmistakable now, and Prescott grinned as Murakuma watched two additional string-lights grow outward from that middle system to the other two.

"So," she breathed. "They're another chain. . . ."

"The 'Orpheus Chain,' " Prescott agreed, and shrugged as she arched an eyebrow at him. "No special significance. It's just that our fleet Survey types belong to the school that prefers names from the grab bag of Classical mythology." He gave another command, and the names "Orpheus 1," "Orpheus 2," and "Orpheus 3" appeared in red beside the three dots, from right to left. Serious again, he pointed to Orpheus 1.

"None of our RD2s have penetrated far enough into the system to search for additional warp points. But the heavy fixed defenses, and the substantial battle-line force backing them up, suggest that it's the gateway to more Bug population centers."

"Perhaps another home hive system," Zhaarnak rumbled.

"We can't know that," Prescott cautioned his vilkshatha brother, then turned back to Murakuma and continued in measured tones. "I think all we can say for certain is that the evidence suggests that there are fairly major Bug populations somewhere along this chain. Coming up with anything more definite than that would require a serious, manned survey effort, at the very least, and that would require a heavy naval covering force." He shrugged. "For now, we can't think in terms quite that ambitious. Our current emphasis has to be on extending our defensive perimeter—our 'glacis'—around our present position. I've been thinking in those terms ever since Sixth Fleet arrived."

"Because Seventh Fleet is still below strength," Murakuma finished the thought for him.

"True," Prescott admitted. "And it's also worrisome that we still have enemy holdouts in Bug-11—" he indicated the system beyond Bug-10's third warp point "—and the system where the Bug survivors fled from Franos."

"The gunboat raids from those systems have not allowed us to forget about their existence," Zhaarnak put in dryly.

"Nevertheless," Prescott maintained, "we can contain that problem—especially with the help of the carriers that have recently arrived from Alpha Centauri."

Murakuma nodded. She'd been advised of the Joint Chiefs decision to dispatch seventy Terran light carriers and thirty Ophiuchi escort carriers to help buttress Seventh Fleet's rear-area fighter platforms. Those ship classes had been viable battle fleet units in the days of the Third Interstellar War and (though less so) the Theban War, but they were simply too light to survive in today's battle-line combat environment. They could still carry fighters, though, and enough of them could cover the warp points beyond which those bothersome Bug holdouts lurked, staying well back themselves but maintaining fighter patrols that tracked down and obliterated the gunboat incursions in extended running battles.

"Still," Prescott admitted, "we are, as you observed, still repairing our damaged units back in AP-4. We're hoping to get some of them back into action in a month—"

"Based on what I have just seen there," Zhaarnak interjected dourly, "two months might be more realistic."

"—and substantial reinforcements are on the way. But for now, I think Seventh Fleet had best stand on the defensive."

"Sixth Fleet," Murakuma observed quietly, "has essentially completed its repairs."

"I'd thought of that." Prescott looked up to meet her eyes.

"And," Zhaarnak added, "it would lend our bridgehead here more depth if we could secure control of that chain."

A moment of three-way eye contact passed, with no further conversation, nor any need of it. Then Murakuma turned back to the screen and spoke matter-of-factly.

"Tell me more about the defenses of the Orpheus systems."

* * *

The System Which Must Be Defended, threatened from two directions, was now isolated from all contact with its two remaining fellows. But there was no way the Enemy could know that. This new offensive must be simply an effort to extend the zone of occupied systems.

If so, it was succeeding, despite the ploy that the Fleet's light picket force had attempted in the first system to come under attack and despite the Mobile Force's attempt to take the attackers in the rear after they'd turned aside to deal with the empty system further along the chain.

Of course, the Mobile Force had had to act alone in seizing that opportunity. The System Which Must Be Defended, understandably cautious in its present extremity, would release no forces for operations beyond the system where the Mobile Force was based, one warp transit away. To venture further along the warp chain, it was felt, was to risk being cut off from the one remaining source of supply.

But however understandable that caution might be, it didn't change the fact that the Mobile Force, on its own, had lacked sufficient gunboats to make the stroke a decisive one. And now it was back in this system, facing an imminent attack. At least the System Which Must Be Defended had promptly replenished its gunboat strength, and was prepared to commit its massive battle-line if needed to hold this system.

* * *

As she stood on Li Chien-lu's flag bridge, Vanessa Murakuma thought back to the briefing she'd gotten from Prescott's spook Chung and reflected on what she was about to face in Orpheus 1.

Twice as many picket cruisers as either of these last two systems, she thought. And the deep space force is nothing to sneeze at: thirty-three superdreadnoughts and seventy-five battlecruisers. At least they've expended their gunboats.

Or have they?

Sixth Fleet had transited from Home Hive One to Orpheus 2 behind an SBMHAWK and AMBAMP bombardment that she'd hoped would clear the way through a gunboat combat space patrol considerably heavier than the system's picketing force-level would have led one to expect—evidence for Zhaarnak's notion of a home hive system further up the line?—and leave her crewed vessels with little to do. It hadn't quite worked out that way. Why, she'd wondered, doesn't it ever quite work out that way?

The Bugs had reacted with their usual stereotype-shattering adaptability to the Alliance's use of HARMs to kill their decoy buoys. They'd refitted large numbers of their Director-class warp point defense cruisers to mount advanced deep space buoy control systems, and deployed their ECM3 equipped buoys in multiple shells. One shell was active at all times; but if the SBMHAWK-launched HARM2 took out too many of those active buoys as they ate their way in toward the real starships, then the cruisers were tasked to bring up still more buoys, giving the whole system a reactive feature.

But Murakuma, wary of ECM-related dirty tricks such as Prescott and Zhaarnak had recounted to her, had sent in RD2s in the wake of the last SBMHAWKs to assess the bombardment's effect. They'd reported altogether too many surviving targets. So she'd expended practically every SBMHAWK she had left on a second bombardment before transiting, and then exterminated the surviving twenty or thirty cruisers at the cost of damage to only a handful of her ships.

She'd found herself in possession of the lifeless red dwarf system. With nothing to detain her in Orpheus 2, she'd sent her damaged ships to Zephrain for repairs, accompanied by freighters she'd borrowed from Prescott with orders to bring back fresh supplies of SBMHAWKs.

The unexpectedly high rate at which she'd expended the warp-capable missiles had been some cause for concern, although the situation would have been far worse before she'd broken through to Seventh Fleet from Zephrain. Neither she nor Prescott had ever specifically mentioned it, but she knew both the vilkshatha brothers had to be immensely relieved by the shortening of their supply lines. Munitions, as such, hadn't been a problem since the end of the first year of the war. Even Leroy McKenna, with his hatred of all things Corporate World, had to admit that the incredible industrial base the Corporate Worlders had managed to build up over the past century had come fully into its own since the Bugs had made their presence known. Murakuma would never have admitted it to her chief of staff, whose prejudice against the industrial magnates who owned the Corporate Worlds needed no reinforcement, but the unscrupulous and increasingly overt ways in which Agamemnon Waldeck and his ilk manipulated the Federal laws and fiscal policy for their greedy self-interest sickened her. But however they'd done it, the stupendous manufacturing capacity of their worlds was all that had saved the Federation—and probably its allies, as well—from something far worse than mere destruction.

It was that capacity which had permitted the TFN to rebuild itself after Operation Pesthouse, and to provide the entire Grand Alliance with expendable munitions which were fully interchangeable between any of its member navies. And, for that matter, to find the yard space to build entire monitors for the less industrially capable Khanate. Now that the new assembly lines which had been set up when the war began had fully hit their strides, the fighters and missiles and SBMHAWK pods required to meet the Bugs in battle without resorting to their own self-immolating expenditure of life were literally pouring into the military's depots.

Unfortunately, merely producing the weapons didn't automatically get them to the front, where they were needed. That was the job of freighters and supply convoys, and the sheer length of the lifeline stretching between Seventh Fleet and its source of supplies meant that Prescott and Zhaarnak had been forced to be extremely sensitive to their ammunition expenditures.

But Sixth Fleet's long-time base at Zephrain was only a single warp transit from the major commercial nexus of Rehfrak. Once the Khanate had become confident that Zephrain could hold against any potential Bug counterattack from the ruins of Home Hive Three, the Rehfrak warp point had been opened to Sixth Fleet's supply convoys, and Zephrain had been built up into the second largest naval base ever built by the Terran Federation. The stockpiles of ammunition, spare fighters, and every other imaginable requirement for war fighting which had been built up in Zephrain were more than ample to support the operations of Sixth and Seventh Fleet, alike.

Yet however short and convenient their new supply line might be, the weapons still had to be physically moved from Zephrain to where they were required, and waiting while the freighters made the round trip between there and Orpheus 2 had at least given her time to decide where to turn next.

Her real objective was Orpheus 1, where she knew major Bug forces awaited her. She would have preferred to leave Orpheus 3 to die on the vine, isolated as it was by her occupation of Orpheus 2 . . . assuming that it was, in fact, isolated. But because she couldn't be certain that that system held no warp connections to yet more Bug-inhabited planets, she'd had no choice but to go ahead and occupy it at least long enough to find out.

The operation had proved an easy one, and the planetless red giant known as Orpheus 3 had turned out to have no warp points—or, at least, no open ones—other than the three they already knew about. So she'd turned back towards Orpheus 2 . . . only to encounter courier drones bearing the news that the Orpheus 1 deep space force had made its move.

The Bug superdreadnoughts and battlecruisers had brushed aside the light screening force she'd left in Orpheus 2, but remained there only long enough to empty their gunboat racks before returning to their bolthole of Orpheus 1. The almost six hundred gunboats had then screamed across six light-hours to the warp point through which Murakuma must return from Orpheus 3.

Much as it irked her to acknowledge it, the Bug maneuver had very nearly worked. Less than a thousand gunboats could never have destroyed Sixth Fleet, but they could have inflicted serious damage upon it, especially striking from ambush as it made transit through a warp point it believed to be secure. Obviously, that was precisely what the Bugs had had in mind, but the courier drones from her screening force had reached her just ahead of that onrushing wave of death, and she'd begun her return transit in time . . . barely.

All right, so maybe God sometimes remembers which side He's supposed to be on, she admitted grudgingly, recalling the haste with which she'd rushed the fleet through that warp point and into a defensive posture. Her hurriedly launched fighters had burned their way through the masses of gunboats. But, as always, no defense was totally kamikaze-proof. Only one superdreadnought had actually been destroyed, but two monitors, an assault carrier, and three fleet carriers had been sent limping to Zephrain.

Despite her losses, Murakuma remained confident that she could deal with the Bug forces in Orpheus 1 as soon as she'd completed emergency repairs and brought up fresh SBMHAWKs. Still, the experience had been sufficiently chastening to make her decide a little misdirection was in order.

Which was why she now stood on Li's flag deck in Home Hive One, waiting at that system's Orpheus 1 warp point with the bulk of Sixth Fleet and listening to the report from the elements she'd left in Orpheus 2.

"Force Leader Maahnaahrd confirms that he's prepared to fire his first wave of SBMHAWKs into Orpheus 1 according to plan," McKenna concluded.

"Very good." Murakuma nodded. Maahnaahrd's SBMHAWKs were loaded exclusively with HARM2s, and her plan called for him to launch them in extended waves, over a period of several hours, beginning in—she checked the chrono—twelve standard minutes. Maahnaahrd's confirmation of his readiness had taken almost eight hours to reach her, even with the ICN she and Seventh Fleet had been busy laying, so there would be no way for him to tell her if he somehow missed the schedule after all, but the Gorm flag officer was utterly reliable, and she cherished no qualms about that side of the operation. Whether it worked or not was something else, of course.

The idea was for the Bugs to conclude that Maahnaahrd's lengthy bombardment was the prelude to a serious attack, intended to clear away the decoy buoys in order to allow the true defenses to be targeted, and she ordered herself to stay calm—or, at least, to project a calm image—as she awaited the news she hoped to hear. Since the Orpheus 1-Home Hive One warp point was nine light-hours from the one at which Sixth Fleet currently waited, however, that news wasn't going to come any time soon.

Nor did it. In fact, just over ten hours had passed before Marina Abernathy, with Kevin Sanders in tow, brought her the report she'd waited for.

"Admiral, the RD2s report substantial movement of gunboats in Orpheus 1—movement away from our warp point to the system. They also report that the Bugs' mobile forces are moving in the same direction."

"Which is the direction of the Orpheus 2 warp point," Sanders finished for her—an impropriety to which Murakuma, in her excitement, was oblivious.

"So they've fallen for it!" McKenna exclaimed. "They're sending everything they've got to meet Maahnaahrd's 'attack.' "

"Absolutely!" Ernesto Cruciero agreed. "Which means the're leaving the door wide open for us!"

"But we're not going through it just yet." Murakuma told him rather more sedately, and her amusement at the ops officer's frustrated eagerness was tempered by sympathy. "We'll let their battle-line get a little further away, first."

But she didn't make Cruciero fidget much longer before she gave the order, and waves of SBMHAWKs—this time a serious attack, and not a feint—leapt for the warp point.

Sixth Fleet's starships proceeded more slowly in the missiles' wake. They emerged, with Li Chien-lu not far behind the van, into a volume of space blasted clean of the mines and laser-armed buoys that had covered it, and the ECM3 buoys that had pretended to be still more of the latter. Murakuma, now well aware of the deception, had disdained subtlety in her response to it. Given the massive supplies of SBMHAWKs available in Zephrain, she'd simply poured enough of them through the warp point to wipe out everything on the far side.

But the Bug picket cruisers, outside the immediate kill zone about the warp point, had survived the missile-storm which had annihilated the fixed defenses. That was a mixed blessing, however, because cheating death only meant that they found themselves standing alone against the entire strength of Sixth Fleet as Murakuma's chain of stupendous capital ships emerged into Orpheus 1.

They closed in anyway, clearly hoping to overwhelm the transiting ships in detail with missile fire. But they were slow, and by the time they could draw into missile range, Sixth Fleet's leading waves had reoriented themselves and gotten their datalink back on-line. Against the datalinked point defense of capital ship battlegroups, the heavy cruisers' missile fire was as futile as hail against a metal roof. So, with the horribly familiar suicidal passionlessness, they commenced their ramming runs.

The battle was intense but brief. The cruisers were slow, and not very maneuverable, but the space around the warp point was congested. Worse, they chose as their targets ships of the following waves, the ones which were still coming through and whose internal systems hadn't yet stabilized after the grav surge of transit. Even slow and clumsy kamikazes could get through against such befuddled targets, unless they were stopped short by active defenses.

Murakuma's massive, firepower-heavy ships blasted the cruisers out of existence as they closed, but some of them managed to get through, anyway. They cost Sixth Fleet two superdreadnoughts and heavy damage to one monitor, but painful as those losses were, they were far lower than the fleet might have suffered without the distracting effect of Maahnaahrd's decoy attack.

Now, as she waited for the remainder of her ships to make transit, Murakuma was able to pause and take stock.

She was 3.4 light-hours from Orpheus 1's red-giant primary, and on a bearing that the computer placed at about two o'clock in the holo sphere. The Orpheus 2 warp point lay 5.4 light-hours from that sullen central fire, at seven o'clock. Not quite diametrically opposite to us, she reflected, but close enough. The Bug deep space force had been proceeding in that direction, preceded by a cloud of gunboats. Now it was pulling up, clearly not avoiding battle, but keeping a certain distance.

She turned away from the display and waved for McKenna to join her.

"I want to begin the next phase as soon as all elements have completed transit," she told him. "We'll head for the deep space force—but we'll keep a fighter screen out at all times. And tell Anson I want his combat space patrols to be prepared to counter kamikaze attacks from any direction."

"Sir?" McKenna looked puzzled by her emphasis.

"Think about it, Leroy. We wiped out as many gunboats as those capital ships could carry back in Orpheus 2. But now they've got a full complement of them again. For my money, that confirms Zhaarnak's belief that there's at least one more warp point somewhere around here, leading to some major Bug population center. Now that we're loose in the system, they're bound to call in more reinforcements. I want that fighter screen out. And I also want recon fighters probing in every direction."

* * *

So the Enemy had entered from an unexpected direction. The courier drones hastily dispatched to the System Which Must Be Defended had made that clear to the Fleet's directing intelligences.

Clearly, the replacement gunboats already sent to that system would not suffice. The System Which Must Be Defended would have to intervene in more emphatic fashion.

Unfortunately, any such intervention would come through a warp point lying at the same bearing from the local star as the one through which the Enemy had entered—and almost twice as far out from it. And the Enemy was already headed inward, in pursuit of the system's defenders.

* * *

The Bug deep space force found itself in the position that awaited any Bug mobile force which failed to hold a warp point against a stronger Allied fleet. Its slower capital ships were simply unable to avoid interception, even in a stern chase. Nor could they control the range of an engagement when they were brought to action. Vanessa Murakuma had used that advantage ruthlessly when her brutally outnumbered Fifth Fleet had stood alone against the juggernaut in defense of the Romulus Chain at the very beginning of the war.

Now, she used it again.

Anson Olivera's fighter squadrons waited, with the confident deadliness which had been trained into them in Zephrain and polished in combat in Home Hive Three, as the Bug gunboats made their runs. By now, it was as stylized as a kabuki play. Both sides knew their opponent's strengths and weaknesses, and both could predict how the other would respond far more often than not. The gunboats came roaring in, determined to break through to the Allied starships in hopes of at least inflicting sufficient damage to slow them and equalize the speed differential. And the fighter pilots of Sixth Fleet met them head-on, at extreme range, equally determined that they would not.

Fireballs began to blossom in the visual display as missiles reached out from either side to pluck victims from space. The fronts of the converging formations were picked out in antimatter fireflies that flashed with brilliant, dreadful beauty against the sooty black of the endless vacuum. It was a sight Vanessa Murakuma had seen far too many times since she'd first met the Bugs in battle in the starless K-45 warp nexus before Justin. As she saw it once more, she felt the pain of every flight crew she'd lost in every battle since, yet she couldn't look away. Those brief, poignant funeral pyres—for Bugs, as well as humans and their allies—drew her eyes like magnets which she literally could not turn away from.

But there was one enormous difference between Orpheus 1 and K-45. Then she'd been hideously outnumbered, able only to delay the juggernaut, not to stop it, and forced to pour out the lives of her men and women like water to accomplish even that. But this time . . . this time she held the force advantage, and she heard the ghosts of Justin, the ghosts of her own dead, the ghost of her daughter, as eyes of pitiless jade watched the moving waves of flame meet. Saw the fire coverge, crest . . . and die as her fighter pilots slashed the last of the gunboats out of existence.

"Recall your pilots, Anson," she heard herself say, so calmly, so dispassionately. "Get them reorganized and rearm them for an anti-shipping strike."

* * *

The Enemy's small attack craft had annihilated the gunboats. That had been expected, but the fact that this time not a single one of them managed to penetrate the Enemy's defensive screen was a disappointment.

Still, they'd accomplished their primary goal. The System Which Must Be Defended had accepted that it must intervene decisively in this system. Its battle-line was preparing to make transit, but moving such a powerful force would take time, and the battle-line had declined to send its own gunboats ahead lest their arrival alert the Enemy of its approach.

So it was the task of the Mobile Force to keep the Enemy's attention focused firmly upon itself for as long as possible. The Enemy must be enticed into pursuing it, thrusting himself deeper and deeper into this system until it was too late for him to escape. Thus the gunboats had been committed to the attack less in the hopes that they would actually inflict damage, than in hopes that the Enemy would waste time destroying them . . . precisely as he had.

Now it was the Mobile Force's turn to do the same thing.

* * *

"We'll do this cautiously, Ernesto," Murakuma told her ops officer. "We hold all the cards now, so you and Anson—" her eyes flicked to her farshathkhanak's face "—will coordinate the fighter strikes carefully. I don't want any avoidable losses, any lives thrown away because someone gets overeager. Remember, the object is to overload their point defense so we can get through with shipboard missile strikes, not to feed our squadrons into a sausage machine making close attacks."

"Understood, Sir," Olivera replied, and there was more than simple acknowledgment of an order in his tone. Vanessa Murakuma had never been a fighter pilot, but she was, perhaps, the strikefighter community's most beloved flag officer. Perhaps it was because her husband had been a member of that lodge, or perhaps it was simply because of who and what she herself was, but Murakuma had always agonized over her fighter losses, and that was something the fighter jocks appreciated deeply.

Every fighter pilot knew that, in the final analysis, he represented an expendable asset. He might not care for that knowledge, but he could hardly pretend he didn't know it . . . or that it was unreasonable. Flight crews might require long and arduous training, but an F-4 carried only a single pilot. Even the F-4C command fighter carried only a crew of three. A maximum effort strike by a TFN assault carrier's entire group exposed less than sixty individuals to the enemy's fire.

So, yes, the jocks understood that any admiral with a gram of sense would far rather expose—and expend, if necessary—that strikegroup than risk the loss of, say, a battlecruiser with a crew of over a thousand.

Vanessa Murakuma was no different from any other flag officer in that respect. What made her unlike some was that she never became callous about expending them, never became comfortable with the term "acceptable loss rate." She cared, and while she was just as capable of committing them to high-casualty strikes as she was of exposing herself to similar risks, she never lost sight of the need to minimize losses. And because the flight crews knew that, they would run risks for her they would never willingly run for someone else.

The Admiral looked at him a bit oddly, almost as if she sensed something of what was running through his mind, but he only returned her gaze levelly. After a moment, she inhaled and nodded.

"Very well, gentlemen. Let's get it done."

* * *

The Enemy clearly had decided to use his range and speed advantage as ruthlessly as the Fleet would have used it, had the positions been reversed. Normally, that would have been . . . frustrating. Today, it was precisely what the Fleet wished him to do. True, it would prevent the Mobile Force from exacting anything approaching an equivalent level of loss, but such a long range engagement would also, of necessity, be slower than a close action. The outcome might never be in doubt, but it would take time for the Enemy to kill all of the Mobile Force's starships, and time, really, was all the Mobile Force was fighting for.

The Mobile Force watched the first waves of small attack craft arrowing in while the Enemy battlegroups closed to extreme missile range behind them, and prepared to expend itself as slowly as possible.

* * *

The battle with the Bug mobile force was still raging when Murakuma received word of what was sweeping in from behind her.

So far, Sixth Fleet had administered a most satisfactory drubbing to the mobile force, destroying a third of its ships outright and damaging most of the rest. But there were still a lot of Bugs to kill, and they were being stubborn about it.

That was perfectly all right with Murakuma, who infinitely preferred to expend missiles instead of people. Yet even as the intensity of the battle rose and fell with successive fighter strikes, she'd found it difficult to keep her attention focused on it. She kept waiting for the news she was sure had to come, and wondering what portion of the sky it would fall out of. Now Cruciero's urgent voice interrupted her abstraction.

"Admiral, the recon fighters have detected incoming hostiles. CIC is getting the data into the computer, and it should be appearing—"

As if on cue, a scarlet dot with an attached vector-arrow winked into life, and Murakuma gazed at it through narrowed eyes as her staffers crowded around.

"So," she said after a moment, "the warp point was further out from the star than ours, but on just about the same bearing. We've been heading directly away from it the whole time."

"Yes, Sir," Cruciero confirmed. "And we've been leading these new arrivals on a stern chase."

"Things might have gotten hairy if they'd already been in-system to back up their battle-line here," McKenna remarked.

"But they weren't," Murakuma replied with more serenity than she felt, and looked at her intelligence officer. "Have the scouts been able to provide any data on the composition of this second force, Marina?"

"Yes, Sir," Abernathy replied. "CIC is breaking down the initial take right now, and more data's coming in every minute. It should be appearing on the boards any time."

It did, and silence descended.

"My God," Olivera finally said softly as the data scrolled across the display and they digested the numbers. Twenty-four monitors, a hundred and two superdreadnoughts, sixty battlecruisers, and a hundred and five light cruisers. Plus—

"The scouts haven't been able to provide an exact total for the gunboat screen," Abernathy said in a voice which only seemed shockingly loud. "But we're looking at a minimum of fifteen or sixteen hundred."

"Ernesto," Murakuma said quietly into the renewed and intensified silence. "If we continue on our present course to the Orpheus 2 warp point, can we reach it before they intercept us?"

Cruciero seemed caught flat-footed, but Kevin Sanders, standing in the middle distance, rescued him.

"Actually, Admiral, I've just run a projection based on the maximum speed their ships can manage over that distance. The relative positions of the warp points will allow them to cut the angle on us and close the range, but, no, they can't catch us."

"Not even with our monitors slowing us down?"

"No, Sir. We've got a good head start." Even the insouciant Sanders recognized that he was on thin ice, intruding into the domain of operations as he was, which may have explained how he managed to restrain himself from reciting the platitude that a stern chase is a long chase.

"Their leading groups of gunboats should just barely be able to catch up with us, though," he added instead.

"Our fighters can handle gunboats," Olivera declared.

"Very well." Murakuma summoned up a smile. "In that case, ladies and gentlemen," she said with studied understatement, "I believe it's time to shut Operation Orpheus down."

* * *

The Enemy had detected the System Which Must Be Defended's deep space force too soon.

Had it been any part of the Mobile Force's original plan to survive, the Enemy's sudden alteration of course might have been welcome. Under the circumstances, however, it could only be considered a disaster. The projections indicated that the Deep Space Force's starships would be unable to overhaul the Enemy before he could escape, and there was nothing the Mobile Force could do to prevent that. Most of its surviving ships were battered, air-leaking wrecks. Many had no effective weapons left, and even those which did were utterly incapable of overtaking the swifter Enemy, or even of staying in missile range of him when he chose to break off.

And so the Mobile Force could only watch as the Enemy it had paid so dear a price to delay went speeding off towards safety.

It was most inconvenient.

* * *

Sixth Fleet's starships raced through space towards the warp point which spelled safety. Behind them, recon fighters and Gorm gunboats formed a watchful sensor shell, tracking the hurricane of gunboats which hurtled after them in pursuit.

There was something particularly nerve wracking about watching that massive blur of scarlet icons creep closer and closer in the plot. For the moment, however, there was no immediate danger, and the starships' crews went about their duties with disciplined calm. Those ships which had taken damage in the engagement with the original Bug mobile force took advantage of the break in the action to make repairs. Aboard the carriers, deck crews serviced the fighter squadrons as they were recalled from the CSP. Fighter missiles and gun packs replaced the anti-ship ordnance they'd been carrying. Pilots took the opportunity to gulp down hasty hot meals and hit the heads, then reassembled in their ready rooms for quick briefings before they hurried back to the launch bays, climbed into their cockpits, and waited.

And all the while, the pursuing cloud of scarlet death crept closer, and closer, and closer. . . .

* * *

It was unfortunate that the Enemy's small attack craft had detected the Deep Space Force's approach soon enough to break off and run. Such an outcome had always been possible, of course—that was one reason the Deep Space Force had been reluctant to commit itself initially. Revealing its existence—and its strength—to the Enemy had been a calculated risk, taken only because an opportunity to cut off and completely destroy this invading fleet had presented itself.

That risk had failed. The Enemy was going to escape, and now he knew the Deep Space Force existed. He would be prepared for it when he finally moved against the System Which Must Be Defended, which would materially increase his chance of defeating it.

But at least the gunboats might be able to overtake him short of his warp point of escape. They couldn't possibly destroy such a force, but if they could catch it, they could bleed it.

* * *

"All right, people," Captain Anson Olivera said over the fleet flight control net while he gazed into his master plot. Sixth Fleet's starships continued to speed onward, into the depths of Orpheus 2 and directly away from the warp point they'd just transited. But even as they fled, the icons of the carriers and the Gorm capital ships spawned a diamond dust of even tinier icons.

Olivera watched those little chips of light gather themselves, settling into the precisely arranged formation of a combat space patrol directly atop the warp point.

"We all know what to do," Sixth Fleet's farshathkhanak told his glittering galaxy of lights. "Now do it."

* * *

The Enemy formation had disappeared through the warp point before the gunboats could overhaul it. After so much had been risked and revealed in order to attack it, it was . . . unacceptable to allow it to escape intact.

At least the gunboats were hard on the Enemy's heels. And unlike the Enemy's small attack craft, gunboats were warp capable.

* * *

Anson Olivera's pilots were waiting.

The Allied gunboats opened fire first. Unlike their Bug counterparts, who were armed to kill starships with short range FRAMs, the Gorm gunboats carried standard missiles on their ordnance racks. They opened fire from far outside the effective range of any weapon their enemies mounted, and those missiles carried far better penetration aids than had been available at the beginning of the war. Point defense could still stop them, of course, but that assumed point defense was available.

It wasn't.

Just like any starship, a gunboat's internal systems were subject to the grav surge of warp transit. For a brief, helpless moment, the Bugs had no effective point defense, and a forest of fireballs glared in their formation as the Gorm missiles slammed into them like blows from the Thunder God's hammer. The window before the Bugs' point defense came back on-line was brief, but the Gorm made the most of it—and even after the point defense came back up, a high percentage of their missiles got through.

After so many years of warfare, the Allies had amassed an enormous body of operational data on the Bugs. They used that data now. Carefully programmed tactical computers aboard the command fighters which led each strikegroup analyzed the seemingly total chaos of the Bugs' transiting formation, and within that chaos, found underlying order. Individual gunboat squadrons could be identified by the formations in which they flew, once one knew what to look for. The command fighters' computers knew. So did the ones aboard the Gorm gunboats, and targets were assigned with merciless precision.

Survival in a deep space dogfight depended upon many things. Individual pilot ability and training were highly important, of course. So was experience. But most important of all was teamwork. That was why pickup squadrons assembled out of random pilots unaccustomed to one another's individual strengths and weaknesses tended to be less effective in anti-shipping strikes and had low survival rates in fighter-on-fighter combat. But the underlying bone and sinew of deep space teamwork was the datanet which tied the individual units of the squadron together into a single, cohesive fighting force. And what made that fighting force dangerous, was its ability to concentrate its full combat power against a single target or small, carefully selected group of targets.

Which was why the Gorm crews deliberately split their fire between multiple squadrons. Any Bug gunboat they could kill was worth destroying, but killing a squadron worth of gunboats out of several different squadrons was more effective than simply destroying a single squadron in its entirety. Taking them from many squadrons reduced the combat power of each of those squadrons in the same way that the picadore's darts weakened the bull before it faced the matador.

Of course, there were a great many "bulls" in the Bug formation . . . but there were also a great many matadors waiting for them.

The picadore Gorm pulled up and away as they fired the last of their missiles, and then it was the strikefighters' turn. There were no suicide pinnaces in this formation, because pinnaces couldn't have kept up with the gunboats in their long, high-speed run after Sixth Fleet. And because there were no pinnaces or shuttles, this time the Ophiuchi pilots who found themselves held in reserve, again and again, to pick off kamikazes short of the battle-line, were free to join their Terran and Orion allies in the gunboat hunt.

They led the way now, stooping upon their prey as their long-ago ancestors had stooped upon living prey in the air of the Ophiuchi homeworld. They volleyed their own missiles as they closed, ripping the heart of the Bug formation with blinding glares of cleansing fire, and then they followed the missiles in, gun packs and internal lasers blazing.

They sliced through the Bug formation, already disordered and riven by the missile fire directed upon it by the Gorm, like a whirlwind, and space burned in their wake, littered with the broken debris which had been Bug gunboats. But the Ophiuchi, like the Gorm who'd begun the engagement, were selective in their slaughter. Like the Gorm, they took their victims from different squadrons, killing mercilessly and further eroding the ability of those squadrons to kill their allies . . . or to defend themselves in turn.

And then it was the rest of the CSP's turn.

The Terran and Orion pilots who formed the overwhelming backbone of Sixth Fleet's total fighter strength roared down on the shaken gunboat formation like the wrath of God. Their missiles went in front of them, spreading out in a lethal cloud that enveloped the Bugs and blotted them from the face of the universe. And then, like the Ophiuchi, they followed their missiles in.

To an untrained eye, the plot before Anson Olivera was pure chaos, with no more order than the forest fire of nuclear and antimatter explosions blazing in stroboscopic spits of fury in the visual display. But Olivera's eye was trained. He knew precisely what he was looking at, and a fierce sense of pride and vengeful hunger raged behind his disciplined façade as his farshatok ripped into the Bug formation which had outnumbered them by almost two to one.

It wasn't really a contest. Some of his pilots died. Losses were particularly heavy among the Ophiuchi who led the main interception, who lost almost fifteen percent of their pilots. However skilled they might have been individually, they'd also faced the heaviest and best coordinated defensive fire of any of the strikegroups. But their attack runs were decisive. Coupled with the damage the Gorm had already wreaked, they broke the back of the Bugs' squadron organization, and the Terran and Orion pilots took vicious advantage of the opening which had been created for them. Sixth Fleet lost no gunboats in the interception, and its total fighter losses were under a hundred and fifty.

The Bugs lost one thousand six hundred and twelve gunboats. Only seventeen of them got close enough to attack Sixth Fleet's battle-line. Only five of them scored shield hits with FRAMs.

None of them rammed successfully.

* * *

"Yes," Raymond Prescott nodded. "I agree. Continuing to run toward the Orpheus 2 warp point was exactly the right decision. And I can't help thinking that it exemplifies the kind of tactical flexibility we have and the Bugs seem inherently incapable of duplicating. If anything is going to win this war for us, that's it."

"On a slightly less metaphysical level," Zhaarnak put in, "it must have been gratifying to give the Bahg gunboats such a bloody nose, to use your charming Human idiom."

Murakuma grinned and took a sip of her drink. The whiskey caught the orange light of Bug-10's primary sun, flooding in through the wide, curving armorplast viewports of Riva y Silva's flag lounge. That lounge was empty, but for the three of them.

"Yes, Fang. We barely made it through into Orpheus 2 ahead of them, and they barreled through after us without even slowing down. I understand our personnel are calling it the 'Great Orpheus Turkey Shoot.' "

"Yes," Prescott, one of whose ancestors had claimed two air-to-air victories in the battle which had prompted the allusion, agreed. "I can see how they might—even if some of your in-laws might not particularly appreciate it, Admiral Murakuma. So none of the gunboats lasted long enough to complete their ramming runs?"

"Not successfully. And as nearly as we can tell, no more than a dozen or so of them even got away. We assume that the few who did are the reason the Bug capital ships didn't make transit after they finally lumbered up."

"You are undoubtedly correct," Zhaarnak allowed. "I, for one, am never truly happy when the Bahgs demonstrate something approaching tactical wisdom, but I am forced to concede that they do so upon occasion."

"More often than I'd like," Murakuma agreed. "Still, how much 'wisdom' does it take to stay on your own side of the warp point when you know an entire fleet worth of strikefighters is waiting to ambush you on the far side . . . and that your own ships are too slow to overtake the enemy you're chasing even if you survive the ambush?"

"Truth," Zhaarnak admitted, and stroked his whiskers thoughtfully. "We must now assume that the third warp point in Orpheus 1 definitely leads to another home hive system, however. Nothing less could support a force as large as the one you detected."

Neither human could muster any grounds for contradicting him. For a space, they all nursed their drinks in silence. Finally, Prescott drew a deep breath and leaned back in his comfortable chair.

"You're correct, of course," he told his vilkshatha brother, "but that can be left for the future. We'll have to go back to Orpheus 1 eventually, but the fact that we hold both Orpheus 2 and Home Hive One gives us two avenues of attack and requires them to divide their forces to cover both of them."

"Truth," Zhaarnak agreed. "Operation Orpheus accomplished a great deal."

"And," Murakuma said, returning the courtesy, "Seventh Fleet wasn't exactly idle while it was going on."

"Well," Prescott acknowledged with just a trace of complacency, "we'd been wanting to eliminate those holdouts in Bug-11 for some time. The damaged ships we're getting back into service, coupled with our fighter reinforcements, meant we could finally do it."

"Unfortunately," Zhaarnak added glumly, "the same was not true of the system beyond Franos' Warp Point Three."

"Remind me to light a fire under astrography," Prescott told him in an annoyed tone that failed to mask a deeper frustration. "It's about time they assigned that system a designation."

Murakuma took another sip of her drink, this time to hide a smile. Marina Abernathy had already briefed her on Seventh Fleet's abortive attempt to force its way through Warp Point Three. Prescott and Zhaarnak had been able to smash the fixed defenses on its far side with a smothering wave of SBMHAWKs, but the sheer number of gunboats which had supported those defenses had prevented them from doing much more. They'd managed to get RD2s through for a fairly detailed look at the system's astrography, but they'd been forced to abandon any thought of sending manned units through when they saw the hordes of gunboats those same drones had detected.

"I still think we should have pressed on," Zhaarnak growled. "We could have taken that system!"

"Perhaps, brother," Prescott said, speaking in the Tongue of Tongues, as he often did when Zhaarnak was like this. "But it would have meant heavy losses—which we can ill afford at present if we are to . . ."

His voice trailed off into a silence of mutual understanding, and Murakuma's gaze sharpened, and darted from one of her companions to the other.

"You two," she stated, "are up to something."

"Well, we do have a proposal," Prescott admitted. His tone held a complex freight of meaning: acknowledgment that Murakuma outranked both of Seventh Fleet's joint commanders, and realization of how little that had proven to mean between them. "As you know, the repairs in AP-4, plus our reinforcements, have pretty much gotten Seventh Fleet back up to strength. At the same time, Sixth Fleet took some losses in the course of Operation Orpheus. So we feel it's time for you to revert to a defensive stance while we undertake the next offensive."

"Whose objective is . . . ?"

"Pesthouse."

It was as though that one word had fallen from Prescott's lips into a well of silence. So we're going back there, Murakuma thought. For the barest instant, resentment flared in her, fueled by the realization of what returning to Pesthouse meant—above and beyond its strategic significance—and the suspicion that this pair of vilkshatha brothers wanted to exclude her from it.

But only for an instant. Only until she remembered who'd led Second Fleet's bleeding, fighting withdrawal from that nightmare . . . and realized how very right it was that that same man should lead the Alliance's return there.

* * *

"Lieutenant Sanchez, reporting as ordered, Sir."

Irma didn't know why Commander Georghiu had sent for her. VF-94 had certainly held up its end of the Bug-11 operation, suffering no losses and racking up a score that solidified her kids' reputation as the best gunboat-killers in Strikegroup 137. Among the best in Seventh Fleet, she told herself. Not that she would have dreamed of telling them that. Encouragement of cockiness was the last thing fighter pilots needed. Heads that swelled had a way of getting blown off.

She had a pretty good idea of what this was about, though. She'd been expecting the summons for a long time. Now it seemed to have finally arrived, and she wondered why her emotions were so mixed.

"Sit down, Lieutenant." The CSG blew out his cheeks as if to pump up his pomposity. "As you doubtless recall, on the occasion of your assumption of acting command of VF-94 following Commander Togliatti's death, I explained that the appointment was only a temporary one. Fighter squadron command is, after all, a lieutenant commander's billet, and you hadn't even been a lieutenant senior-grade very long."

"Yes, Sir." Yep, I was right. This is it. It had to happen. In fact, when I accepted command, it was the light at the end of the tunnel. I knew that sooner or later they'd send some lifer to take the responsibility off my shoulders.

And, damn it, it is a relief. Isn't it?

So why aren't I happy?

"At the time," Georghiu continued, "I never expected the arrangement to last as long as it has—sixteen standard months now." Irma nodded unconsciously; she hadn't either. "But other positions have always seemed to have higher priority whenever senior officers with the right qualifications were available, and . . . Well, during that time, the squadron's performance has been . . . satisfactory." Georghiu looked as if pronouncing the word hurt his face. "Furthermore, I'm advised that a change in command at this time might do more harm than good in terms of the squadron's morale."

Yes, I suppose the relief and the happiness will come later, when it's sunk in.

But . . . Hey, wait a minute! What's he saying?

"I have therefore," Georghiu droned on, "recommended to Captain Landrum that, for organizational reasons, an accelerated promotion may be in order. In fact, I did so some little time ago. And he concurred. But of course it had to go through BuPers, and I wanted to wait for confirmation before informing you."

This can't be right! The leaden lump of depression in Irma's gut was gone, expelled by something akin to panic. It can't! Only lifers make lieutenant commander. That's a law of nature.

"Uh, excuse me, Sir, but are you saying—?"

Georghiu's face gave the same odd quirk she'd seen on it once before, sixteen months ago. In anyone else, it might have been suspected of being a very brief smile.

"Your promotion won't become official for a few weeks. But I think we can go ahead and make the announcement that your appointment as commanding officer of the Ninety-Fourth is no longer provisional." Again, that almost invisibly quick facial twitch. "I think you'll agree that it will be almost anticlimactic by now."

"Uh, yes, Sir," was all she could think of to say. Afterwards, she had no clear recollection of being dismissed and bumping into the frame of the hatch as she left the office.

What's the matter with me? she wondered. I was depressed before, and now . . . I don't know what I feel.

What do I really want?

She rounded a corner . . . and almost ran into the knot of figures waiting beyond it. Meswami was in the front. Behind him were Liang and Nordlund and the other pilots, crowding the narrow passageway. All of them were grinning from ear to ear.

Figures, she thought resignedly. Even in a ship the size of this goddamned monitor, Rumor Central always gets the word first.

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